Windows Mixed Reality Motion Controllers Unity
Windows mixed reality motion controllers allow users to interact in mixed reality applications allowing precise low latency tracking of movement within the field of view fov of their windows mixed reality a mixed reality platform developed by microsoft built around the api of windows 10.
Windows mixed reality motion controllers unity. The table below lists the different axes available when using window mixed reality controller inputs along with the positive and negative directions for each axis. You can also use an xbox controller or a mouse and keyboard. Motion controllers are hardware accessories that allow users to take action in mixed reality. For windows mixed reality immersive headsets motion controllers are the primary way that users will take action in their world.
Windows mixed reality controller input details for unity the grip squeeze axis is a binary control so it only reports values of 0 or 1 with no values in between. There are multiple files available for this download. More info see in glossary headset. An advantage of motion controllers over gestures is that the controllers have a precise position in space allowing for fine grained interaction with digital objects.
Each of these apis are described in detail in the sections below. The windows mixed reality motion controller model drivers enable improved features and performance on windows mixed reality motion controllers. This is achieved using the sensors built into the headset. Holotoolkit is a great add on but you can implement the bulk of the functionality directly with unity 2017 2 interactionmanager the mixed reality portal simulator also support the controller events to facilitate dev test.
The motion controllers are accessible using unity 2017 2 in the wsa input namespace.